The Kingdom of Morradin

Capital: Caspia
Languages: Common, Llaelese, Ordic, Rhulic (dwarven),
Demonym: Morrin (human), elves, dwarves and other minor races
Government: Monarchy
Hierarchy:
King: Leto Raelthorne, the Younger (17 year old king yet to come of ruling age)
Primarch: Arius (acting highest power, steps down on the kings 18th birthday)
Lord High Chancellor: Vacant (Position vacant as Chancellor Seth was killed recently by unknown assassins)
Formation: Kingdom of Morradin 202 AR
Population: 8,870,000
Currency: Crown (gold)

The Kingdom of Morradin in respect to the other Kingdoms is the most centrally positioned in Immoren. Along its northern border, it touches Ord, Khalor, and Llael, while it is bound in the east by the Bloodstone Marches. The nation’s western coast lies along The Sea of a Thousand Souls and The Broken Coast. Once a province of Morradin in the southwest of the kingdom, the Protectorate of Pelor recently renounced Morradin rule and proclaimed itself independent and declared war on its mother country. As the conflict is ongoing, the future of a united Morradin is unknown.

The Kingdom of Morradin was allied to the Kingdom of Llael until that nation disintegrated following the invasion by Khalor during the winter of 604-605 AR. The Kingdom of Ord is technically neutral, but politically lean towards favoring Morradin: the two kingdoms conduct naval operations against the Cyrix in conjunction. Morradin has formally been at war with Khalor since 604 AR, Ashtowen 26th, following Khalor invasion of Llael. Since the outbreak of war Llael has been overrun and the Khalorians have pushed Morradin out of the Thornwood.

Regarded as a technologically superior nation, Morradin boasts many revolutionary innovations in agriculture and transport, the nation is unequalled in the synthesis of magic and technology. The military thrives on its speed and superior weaponry backed by trained regiments of Novice Mages. The Morradin military is well versed at flanking, concentrated fire, and disabling opponents and using its Magical innovations to the fullest extent.
The land comprises of mostly rugged hills and very mountainous in the central regions; mostly flat or gently sloping along the Black River; high plains along the northwest and central banks; swamps along much of the coastal lowlands in the south and southwest. Climate Temperate in the north and central; moderated by prevailing southwest winds; more than one-half of the days are overcast in the north; sub-tropical to tropical in the south with frequent showers.

The Kingdom of Morradin

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